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How to reduce torque of wheelCollider when a collision takes place ?

I've done the following: ![alt text][1] [1]: /storage/temp/206612-code.png RoueArrièreDroite, RoueArrièreGauche, RoueAvantDroite and RoueAvantGauche are all wheel colliders. This code uses the gas...

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Tank Track Treads

Heya there! How can I have tank treads running around a certain amount of wheelcolliders? I have Googled the whole internet without anything to help. I already used Blender with weight painting but...

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Wheel mesh conflicts with spinning and steering animations

I'm working on a car controller in Unity and I'm having issues with the wheel meshes when applying both spinning and steering animations. These animations are happening while in place not while moving...

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How to add visual movement to a car's wheels?

I'm fairly new to Unity and game development in general, I'm trying to build a basic car and give visual movement to the wheels. The car controls are pretty basic: accelerate "w" key, turn right "d"...

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How to align wheel object to wheel collider?

I'm fairly new to Unity and game development in general, I'm trying to build a basic car and give visual movement to the wheels. The car controls are pretty basic: accelerate "w" key, turn right "d"...

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How I can increase the car power without increase speed(WheelJoint2D)?

I'm using **WheelJoint2D** and my car can't climb small hill. But my car should climb big hills (like in HillClimbRacing). So, How I can increase the car power **without increasing speed**? Advance...

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Connect two gameobjects using a configurablejoint

I am trying to make a suspension and I am using a script that modifies the values of the wheel colliders. I want to use configurablejoints to join my wheelcolliders with the meshes of my wheels, how...

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Connect two gameobjects using a configurablejoint

I am trying to make a suspension and I am using a script that modifies the values of the wheel colliders. I want to use configurablejoints to join my wheelcolliders with the meshes of my wheels, how...

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Small wheel collider passing through collider meshes

I have small wheel colliders (radius of 0.03 - I am simulating skateboarding wheels). However, sometimes the wheel colliders go through ramps (non-convex mesh colliders). I know that small colliders at...

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How to Brake faster/less time to stop, using wheelcollider.

with my car controller script my braking works but it take forever to stop from normal driving speeds, and increasing brake torque doesnt do anything. I just want the braking to happen quicker

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error CS0246: The type or namespace name 'WheelColliders' could not be found...

How can I solve this error?

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Physcial Units of Wheel Collider Parameters

Hi everyone, we are using Unity wheel colliders in a mobile robot simulation for our research, and I am performing a study that compares performance of simulated robots with performance of real robots...

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How to change the variavle of sidewaysFriction with C# code?

Can I take this in this way? : WheelCollider.sidewaysFriction.extremumSlip = 3;

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Wheel colliders damper is too strong when car is stationary

Hi all, I am working on a prototype where I would like to move a car by pushing it on the sides with an AddForce function. However, when the car is at a complete stop, I can't move it as I want, the...

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Unity Wheel Collider Independent Steering Behaviour possible?

Hey Guys, this Forum helped me a lot, but this time i couldnt find any suitable answer for my question.. I wanted to make a "Car" with the Unity Colliders but i am unsure if thats even possible. A...

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Wheelcolliders not colliding with anything

I just started a new project and i wanted to make a car, but my car just sinks down when i start the game and it sinks til the plane collides with the cars main boxcollider, my wheel colliders wont...

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How do I limit the rotation of the z axis using Wheel Joint 2D?

I'm writing a 2d game for android. I have a character that rotates from 180 to - 180 degrees. But I need to limit transform rotation by z to 50 and -50. I know it's possible via Math.Clamp(), but I...

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Realistic car controller V3 script issue

When I create a car model, set up the realistic car controller V3 script, add the ui, change the torque, brake force and else and finally when I start the game, car settings and UI return to default...

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Wheel Collider tires veer left without the required input.

I am writing a simple wheel-collider based car controller for my game. However, When I tested it, the car started veering towards the left even when I didn't give it any directional input. On further...

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Controlling a wheelchair with wheel colliders

Hi, I have been stuck on trying to create a wheelchair with wheel colliders for a while now. I can get the wheelchair moving and turning but the wheelchair seems to spin very easily without much input,...

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