Hello, as the title suggests, I'm trying to make a car in unity, and just added the wheel colliders. However, when I did that, the car flipped out and goes flying. I did a google search to find similar problems, and the solutions I found did not work. I tried going into the project settings, and changing the gravity from -9.8 to -20. I also ensured that my car's rigid body has a mass of 3000. Can someone shed some light as to what I'm doing wrong? :)
Thank you!
![alt text][1]
[1]: /storage/temp/60083-wheelsettings.png
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