![alt text][1]i have a model of a car and whenever i create an empty game object with the car as parent and add a wheelcollider to that object the wheelcollider appears at a 90 degree angle to the the wheels of my car. when i try to rotate the wheel collider is stays the same. i can see the number for rotation changing but the collider in the scene stays exactly the same. if i rotate my car 90 degrees and then add the empty object with the wheelcollider it still appears at a 90 degree angle to my wheels and i still cant rotate it.
can someone help me with this problem?
[1]: /storage/temp/61363-screen-3.jpg
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