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Repositioning wheel collider through script

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I have a car model I've loaded entirely through script, and these tires (which are children to the car body), have their wheel colliders in the wrong spot, as shown. Each tire's wheel collider is in this exact spot. How can I adjust this so that the wheel colliders are in the correct position, without losing the tire's relationship to the car?![alt text][1] Thank you for your help! [1]: /storage/temp/64588-untitled2.png

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