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Question! Why does the 'WheelCollider' Component act funny?

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Hello all. I've seen many Questions about this, they all say it might get fixed in unity 3. But no... It's not, not even in unity 4. And I'm searching good ol' google for solutions. But to no avail. I can't find nothing, they all (that have them question/problem) talk about it being in unity 3. Well I'm in unity 4, and It still has problems :( Now the problem is that when i move forward, It seems to slightly. Ever so slightly, drift to the left. And I'm not any way sure of how to fix said problem... And also the 'WheelCollider' setting the mass higher seems to make matters worse. If anyone has Ideas to what can be done to fixed this. Let me know :) I'm in need of a proper functioning wheels for my racing game :) Thanks in Advanced!

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