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How can I rotate WheelCollider around local axis?

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I am trying to make a motorcycle game and as some might know, the wheel does NOT turn straight up and down. The steering axis is on an Incline due to the suspension and handlebars. I am using WheelCollider.steerAngle. Unity's website says this rotates the wheelcollider around the local Y axis. I tried orienting my Y axis so that it would rotate around that, but it still rotated around the global y axis. Does anyone know how to solve this??

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