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problems about wheel collider

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Hello there: I have weird problems about "wheel.collider". 1) My first problem is about "wheel.collider.rpm". When car on move everything ok. But when car stopped rpm going zero. Im not talking very very small numbers. İts beheaving : -1, 5, -3, but wheel not moving. Also if I use breake.torque, rpm getting zero with stability. And then if I again release breake, rpm starting weird beheaving. İts important to me because I want realistic speedometer. That's why I need perfect measured rpm . 2) My second problem is about sliding. When scene is started everything fine. The car sliding very good. But if I using brake torque and stopped the car. Car not sliding even if I released brake. And then İf I using very very small motor.torque for a second, car start behaving normally and sliding very well. I'm sure releasing brake because I check that with Debug.log.

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