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Unity crashing on collision and editing wheel collider properties

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Hi, I have created a test terrain for vehicles to use in a game, but whenever the car lands anywhere but the bottom it force closes with no warning, I've tried all the things I could to fix it, but was unable to do so. What are my options? Also, how would I edit a wheel collider to add a bounce to it. I don't want to sacrifice the mesh collider for a box collider as that will cause more issues for me in the future

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