I was using the Unity Vehicle Physics and Wheel Collider to create Car Movement in my vehicle with the attached Simple Car Controller script. My car movement goes well but my Tyres and wheel turn around in a circular path as the car moves instead of rotating around it's own center. When I also create animations for my vehicle without any vehicle physics and wheel collider. The animation of the car movement goes well, but the car tyres animation ones again rotate around a circular path as well as moving along with car. I have tried toggling the pivot, but this condition remains the same. Do you have an answer to this, to make my car tyre spin round it's axis and behave like a real tyre, because I need it in a game that I am creating.
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