Hello! I just got unity5 and i straight off went to make a vehicle to test the new physics engine. When i went to start coding the car. I hit Play and the car landed. and it Just went like freakin free-style all over the place...
Any Ideas is to what could of went wrong?
here's my code:
public WheelCollider pivotFL;
public WheelCollider pivotFR;
public WheelCollider pivotRL;
public WheelCollider pivotRR;
public Transform meshFL;
public Transform meshFR;
public Transform meshRL;
public Transform meshRR;
Rigidbody car;
void Start()
{
car = GetComponent();
}
This is All i did...
Any help is sooo welcome :D Thanks again!
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