hello, i am still fairly new to unity and want to make a sandbox game, that will have vehicles involved and i was wondering if there was any way to make my actual wheels act as wheel colliders, or if the unity wheel colliders could take into account customized wheel widths, because i noticed that the unity wheel collider is represented by a paper thin circle. and i am not sure if that is the reason why the last time i tried to make a car in unity it kept rolling over, i know that with wider wheels it adds more stability, and you can also send more torque through the wheels with less loss of traction.
↧