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Add Force or Motor Torque .. Which is better for creating a car?

Hi guys, I was looking into the unity car tutorial available in the unity asset store. In the tutorial force was applied to the rigid body of car to make it move and also to simulate drag. There is...

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WheelCollider climbing the wall

Hello! Sorry for broken language :) I'm trying to make arcade car model and experiencing an issue with its wheels. Simple car model with normally oriented wheelcolliders. Simple track surrounded with...

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Wheel picker

I need to create a wheel picker to my car configurator. please anybody help me to create it I need to create a wheel palette and script too. if anyone having please post the steps and wheel picker tool...

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Do wheel colliders account for wheel width?

hello, i am still fairly new to unity and want to make a sandbox game, that will have vehicles involved and i was wondering if there was any way to make my actual wheels act as wheel colliders, or if...

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How to get wheel spin with a Wheel Collider

Hi all, I am attempting to make a basic car game and have set my vehicle up with a few colliders. When I pull the vehicle up to a wall in an attempt to spin the wheels I get 5rpm. I car can fly along,...

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Add colliders without affecting rigidbody behaviour?

Is it possible to add colliders without affecting the behaviour of the rigidbody? Me and my friend are making a car game and when we don't add our vehicle colliders, it drives around and skids...

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Problem with WheelCollider (with image)

When I put a WheelCollider to wheel, it's not placing same orientation with wheel, how to fix this issue? Is it related to model? Edit : It was related to model, designer fixed it. ![s][1] [1]:...

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With wheel collider my car not landing properly in slops, it gives jumping...

I am using wheel collider for bring up a monster car physics, i got succeeded with the physics but the problem is its stats jumping in the slops its looks pretty odd. i do made changes to suspension...

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Wheelcollider Speeding Up on a slope!

Hello everyone. I need some help. I have followed 'FlatTutorials' videos on how to make a car game. Here is the code: // If speed limiter is on, disable speed when we hit top speed. if (currentSpeed...

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Wheelcolliders falling through ground

Hello, I need some help with wheel colliders. I have made a car model in blender and imported it to unity. There I have attached four wheel colliders, one for each wheel, everyone in a single empty...

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Wheel Colliders stop working when hitting sharp angles.

What would cause wheel colliders in general to stop working when either getting stuck or hitting sharp angles? My vehicle can hit walls and still continue driving but if I try to hit or drive up a...

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Simpler Wheels (wheelCollider)

I'm making a game with potentially hundreds of cars on screen at one time... and I believe unity's build-in wheel colliders do suspension calculations that are unnecessary to my game. Is there a...

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Small objects colliding problem ("sink" in terrain).

I'm making simulation for my three wheeled robot, and i need to keep original size. My robot have diameter 15 cm and mass around 0.2. When i hit "play", i've got this effect: ![alt text][1] [1]:...

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how to have a correct collision on wheel collider

I was hoping that unity 5 could resolve it but looking at their video it seems not: ![wheel collider collision][1] as you can see the wheel is intersecting the blue mesh because the wheel collider only...

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OnCollisionEnter problem with wheel

Hi all, i have a big trouble with my cars wheel collider. my car calculating impacts and gives penalty to player. Problem is my impact script working with oncollisionenter and all my child colliders...

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Wheel position is messed up

I've tried using this code: http://forum.unity3d.com/threads/advance-car-game-tutorials-unity-3d.158179/#post-1083357 on my "vehicle", but my wheels are kinda pointing up instead of down... :( ![alt...

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how do i change the wheel collider stiffness with a script?

In my game, you can upgrade the tires. the real difference between tires is the stiffness on the wheel collider. I want the stiffness of the wheel to be changed by a script, but when I use the...

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Instantiating a car prefab and adding wheel colliders to it

I am creating a car sumulation that has cars drive down a road toward a player. At the moment I have a car model prefab that I drag and drop into the scene. There is a script attached to that model...

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wheelcollider suspension car flies away

hello I have wheel colliders on my wheel with this code [code=CSharp] if(WheelFL.GetGroundHit(out hitA)) { WheelFLTrans.position = new Vector3(WheelFL.transform.position.x, hitA.point.y + 1.5f,...

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Making mesh rotate with WheelCollider

So this may be a simple question, but I really can't seem to figure it out. I searched all over google for this, but alot of them were just linking to youtube tutorials, which showed some script from...

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