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Wheel collider snappiness / teleporting up and down on Sharp Angles?

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I'm using a vehicle and my game and i noticed that when my car drives over an object and it's at a sharp angle to the ground, the wheel doesnt go up and down realistically but almost teleports up or down. Is there a way to make it have a smoother transition when a wheel climbs at a steep angle cause it looks very glitchy and jarring

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