Need to turn WheelCollider between 2 AXSpoints
Hello i am trying to auto turn when swipe from left to write an opisit , the example image below show what i mean ![alt text][1] so when i swipe Right , the wheels will turn 50 dgrees , and befor the...
View ArticleMy car spins back?? Help!
Hello, I'm finishing with the wheels but there is a mistake, and that is that when I go fast and turn, the car obviously skids but, there is a point where it spins and SKIDS BACK (I mean, the wheels...
View ArticleCar physics without wheel colliders? I've been trying for ages.
I'm beginning to think that theres something wrong with the car model I've made, since I've tried numerous tutorials how to set up car physics with wheel colliders but to no avial. My car model...
View ArticleWheel colliders facing the wrong direction
Hi, i imported my own custom car model from blender and applied wheelcolliders to all of the wheels. But unfortunately my wheels are turning on the wrong axis. I do not know how to fix the way the...
View ArticleWheel collider snappiness / teleporting up and down on Sharp Angles?
I'm using a vehicle and my game and i noticed that when my car drives over an object and it's at a sharp angle to the ground, the wheel doesnt go up and down realistically but almost teleports up or...
View ArticlePlane CollisionWheels keep jumping around
Hi, So I attempted to start a new flight simulator project, but the **Wheel Colliders** are driving me up the wall. Here is the **issue**: **[Youtube.com][1]** the issue seemed to affect the smaller...
View Articlesimple thing I can't get right (see picture)
Hi all, Im trying to make a cube on 2 wheels. I'm trying to get the cube balanced but it gives me weird physics. I know I can disable rotation in the rigidbody but I don't want it like that. Can...
View ArticleWheelCollider Problem
Hi , I don't know why when I start the game the car rotates at almost 90 degrees , the settings of wheelCollider is default and normally it's working great if I add manually but if I add via script...
View ArticleHow can I rotate around and object with wheel colliders?
Hi all, I am making a game in which I want the player be able to grapple with its car and slip around the object for as long as the car is attached. Basically rotating around and object with physics...
View ArticleSetting Wheelcollider BrakeTorque to 0 does not release brake
**Once the BrakeTorque is applied, car does not move. 'motor' variable is always 0. Plz help.** using UnityEngine; using System.Collections; using System.Collections.Generic; [System.Serializable]...
View ArticleHow to make a car move forward indefinitly ?
I made a car controller and it works, the car moves. but the problem is that it needs input to move forward. But in the game that i'm making, it has to go forward constantly. And input will be used to...
View ArticleMy vehicle keep on reversing none stop when i press S key with wheel collider.
hi i am new to unity and i have no idea how there code causes my vehicle in the game to non stop reversing when i press S key. is not entirely non stop, but it reverse for a very long time only stop....
View ArticleCar collision problem for box collider and wheel collider
Hello, I am using Unity 2019.3.0f5. My car fails to collide with ground . It is the problem mentioned in the question below - [Car falls through ground Wheel Collider][1] My car hierarchy is the...
View ArticleSimulating Robot Wheels
Hello everyone, I'm trying to create a navigation simulation for a 4-wheeled robot but I'm getting stuck on how to approach setting up the wheels. Ideally, I'd like to simulate as closely to reality as...
View Articlewhy is sideways tire slip separated from forward slip on wheel collider?
Hi, I finally understood why my car in unity can't drift/powerslide like cars do in other racing games. Feel free to skip the boring part and only read the question down below if you know this issue....
View ArticleHow to make handbrake turn or powerslide with wheel colliders?
Hello, I can't see how wheel colliders could provide throttle controlled powerslides or handbrake turns/drifts because forward and sideways slips are separate values and so when we engage handbrake or...
View ArticleHow to prevent AI from going Backwards
Hi, I am trying to make AI cars (wheel colliders) that uses navmesh for path finding (it's really hard Because no videos or tutorials or even an asset to buy from asset store).So I decided to make one...
View ArticleToy Car Physics?
I want to make a simple, heavy, wooden toy car, which can't be controlled by player - it just goes on gravity. But I can't get the hang of what settings should I use for wheel colliders - the car get's...
View ArticleBraketorque makes car behave like a kinematic rigidbody
I have a problem that when I set brakeTorque to whatever value, the car seems to be not pushable by external forces anymore. Even an other car with speed of 200 mph that crashes the first car will...
View ArticleDoes someone knows how to make different skidmark color when unity...
I am making my own vehicle controller and I use unity wheelcollider for the physics. I want when the wheelcollider is touching another material or object with different physical material, that the...
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