wheelcollider not aligned
i've tried to make my model to be a car, but the previous models have an issue so i used a revised one, but in this one the wheel collider is very off, it's rotated 90 degrees instead of pointing...
View ArticleWheelCollider powered vehicle speed
I have a car and I'm trying to adjust values so it works like real ones. As for now, with 600 torque my 2 tonn car accelerates up to supersonic speeds and beyond. Is there a way to adjust friction...
View Articlegood setting for WheelCollider
Hi) I writing my script on js for my rally racing. І can't set normal setting and find normal setting for Wheel Colliders (Forward Friction and Sideways Friction). if similar question has been, give me...
View ArticleSimple arcade car Physics
Hello, I am trying to make a simple, arcade-ish racing game. I wrote a script for the car using wheel colliders. The whole thing works fine, however I cannot get the desired behaviour. First problem is...
View ArticleWheel colliders act weird
Ive seen a lot of car tutorials for wheelcolliders, but mine act very strange! The don't follow the object they are attached to probably, when i move my empty object with the collder, they follow with...
View ArticleHow do I make wheelcolliders act like a real car with under-steer and...
Ok I have set up 4 wheel-colliders for my car with the power going to the back wheels. I am making an arcade-ish top down driving game and I want to have physics where I can hold a drift nicely and...
View ArticleHow do I calculate grip of a tyre and make it grip and slide realistically?
The unity wheelcollider is useless for what I'm doing so I have to make my own system. This means I have to create my own tire physics but I don't know where to start. I am trying to create an arcade...
View ArticleWheelCollider - Problem with model rotation
First of all I have to mention that I have just started to get familiar with Unity engine, so my question is probably really basic. :) As my first task I would like to create simple car with simple...
View ArticleUnity WheelCollider restore state
In my project I must add car state restoring in lap, after reaching e.g. checkpoint. So I need to restore car position, forces, etc. but is it even possible? There is rpm in wheelCollider which cannot...
View ArticleHow to get a smooth average of wheel collider RPM;
Ok so I am trying to get the average speed of my wheelcollider rpm's so I can create a sound with gears for a car. However when it gets near a gear boundary it sounds even worse than it does before or...
View ArticleWheel collider and joystick
Hi all you great minds. I am trying to connect my mobile joystick to my car, so that I can make a small racing game on my mobile phone. I am having an issue with connecting the virtual joystick to my...
View ArticleHelp me with my project's wheel colliders plzz
just look at my project and alter in the scene and plzz kindli help me... this is just a 10 MB file , Link : https://drive.google.com/file/d/0B0pt3949rh0xSTdlcWZxdzZfOHc/view?usp=sharing
View ArticleAircraft Jet wheel Colliders Making My Jet Shake On The Ground
I am new to Unity and I have used one of the Jet Prefabs that comes with the Vehicle assets. My problem is that when the Jet is on the ground it Shakes horribly until I take off. I have figured that...
View ArticleWheel colliders take 0 force to compress, decompress instantly
I made a pretty simple tank using 6 wheel colliders. It controls pretty well after I tweaked the friction settings, but now I'm having a problem with how the suspension compresses and decompresses....
View Articleis their a way to make an AI using Wheel Collider and the Navmesh agent ?
hello, i'm trying to make a IFV game ( basically a tank game ), and i was wondering if their a way to use the wheel collider and (or) the Nav mesh together. if someone could guide me or sudgest me, it...
View ArticleDetect high rotation
I want to detect rotation of my car object so if it's to high I will set it to the ground again. I thought it will be easy. I used if (transform.rotation.eulerAngles.x > 30) { Debug.Log("Too...
View ArticleWheel Collider problem
Hi, I'm new to unity and I am scripting in C#. When creating my car for my project, I have made four wheels and added wheel colliders through following [this tutorial][1] . My problem is that when I...
View ArticleHow can I allow WheelColliders to free-roll?
I imported the Vehicles package and dropped a car into my scene. I placed it on a plan with a rotation of 10 degrees. I would like the car to free-roll when on an incline. Can anyone tell me how to...
View ArticleRandom jumps from default settings for WheelCollider when used on light...
Are there appropriate settings that work on relatively light rigid bodies that weight like 20Kg?
View ArticleUsing non-convex meshcollider with rigidbody
I want to build a car using wheel collider, mesh collider and rigidbody. The problem is that unity wants the meshcollider to be convex, and that cannot happen because my base model is bigger than 255...
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