Quantcast
Channel: Questions in topic: "wheelcollider"
Browsing all 490 articles
Browse latest View live
↧

Bicycle with wheelcollider,Bicycle with wheelcollider?

Please help me.. I'm begging you guys.. If anyone here know about a project/tutorial on how to make a simple bicycle game with wheelcollider, share it to me please..,Everyone please help me.. I'm...

View Article


Wheelcolliders stuck in ground

Hello, I intend on creating a tank prototype for my game, and the only problem is that the tank refuses to move unless I drag it extremely high up in the scene view, and accelerate as I am driving....

View Article


AddRelativeForce when using wheel colliders?

I made a simple car with wheel colliders. I'm trying to move the car with: rb.AddRelativeForce(Vector3.forward * speed); It's not moving, because of the wheel colliders. I know how to move the car with...

View Article

Character on bicycle - Ragdolling when falling.

Hi, im trying to make a BMX game, really basic. my question is basically what is the best and easiest way to approach this? rigidbody+wheelcolliders+hinge joints on the handle bars, cranks, pedals so...

View Article

How to get number of revolution in ,How to get number of revolution in Wheel...

,Hi , I am new to Unity and working with Wheel Collider , I Want to know how to get no of revolution in Wheel Collider ?

View Article


Constant Car Speed using wheel colliders.

I have a scene where there is traffic driving on a stretch off road. First of all I am not sure this is the right approach, but the cars have wheel colliders that I apply a torque on. This gets the...

View Article

Average Settings for a car and its controller in unity.

Hey everyone so I just finished writing my own advanced car control script in unity but i can't seem to get some values right such as : 1. Maximum Torque 2. Maximum Reverse Torque 3. Dimensions Of The...

View Article

Tank controlling with wheel colliders?,Tank control on wheels?

So, I've got a tank with 7 wheels either side. I wan't to get as close to a 0 degree turning radius as possible. The code I've got right now works to make the vehicle move forwards, and then backwards....

View Article


The machine flies when added "Wheel collider"

The machine turns over several times, then goes underground. Adding mass to "Rigid body" does not help. ![alt text][1] [1]: /storage/temp/112280-unity-2018-03-02-22-05-07-32.jpg

View Article


Is it possible to create a whell collider that covers all the wheel area?

My wheel colliders are working "fine" (except that when braking, the car takes a long distanse to fully stop), but I want to implement a collider with the shape of a cilynder (of the same volume of...

View Article

How to make a loose wheels?,How to create a loose wheels?

I try to make a basic wheelchair simulation. I used the WheelCollider on each wheel in the wheelchair and it works fine. The user control the rear wheels separately, each wheel can spin forward or...

View Article

Car with Wheel collider flips out at start of scene

I've been looking around Google and here for a while now and I can't find anything describing my problem exactly. I'm pretty new with Unity, but I'm pretty familiar with C#. I have a simple scene with...

View Article

How to detect my car is drifting or not ?

I am making a drift game. I want to add score points and compliments on during the car drift. How can i detect now my car is drifting and now my car is going straight i-e not drifting ?

View Article


WheelCollider RPM values all over the place, how can I get more even values?

So I'm currently experimenting with car physics. Anyways, when I'm accelerating the car by applying motorTorque to the front wheels, the RPM's of the wheels are all over the place. From one frame to...

View Article

Image may be NSFW.
Clik here to view.

Can you help my with WheelColliders?

Hi, I duplicated the wheels, deleted mesh renderer and added wheelcollider to all 4 wheels. It doesn't seem to take effect. Any solution ?

View Article


How to make a car not slow down while turning?

Hello. I have set up some car physics of my own and they seem to work quite well but one problem I keep running into is that my vehicle loses a massive amount of speed while turning plus it does not...

View Article

Getting the current distance a wheel is extended

Hi all, I'm having some very annoying trouble finding the current distance a WheelCollider is extended. For instance, a test wheel's max suspension distance is 0.3, and when it is fully compressed some...

View Article


WheelCollider.rpm jump!

Hello there! Why my WheelCollider.rpm jump in 160?! when RPM go to +164 jump to 800 900 200 and when push the gas and get more speed RPM going to +220 and be normal! there is any reason for this...

View Article

Change Navmesh Agent AI Outputs?

I want to change the navmesh agent outputs from rotating object and moving forwards/backwards, to using wheel colliders to move, or telling how much to throttle/brake, and steering. This would solve so...

View Article

Wheel Rotation Is all messed up

I'm really needing help right now. im not sure what im doing wrong but i put the standard Asset Unity Car into the scene and changed the wheel out by changing the mesh on that wheel. and i redid the...

View Article
Browsing all 490 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>