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Explain how WheelCollider worksa

Explain how WheelCollider works What parameters should I set for sideways Friction and forward Friction to achieve maximum stiffness?

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Unity Car Controller Collision Reverse

I have a simple script that only accelerates and calls the Move with a positive `accel`. public void Move(float steering, float accel, float footbrake, float handbrake) { for (int i = 0; i < 4; i++)...

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Wheel collider - Accelerating after reversing doesn't change direction...

I have been playing with this for 3 days now with no success. I have a vehicle with several states. Accelerate, brake and reverse. If I brake after accelerate that works great. If I reverse after...

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Wheel Collider Issue In Unity 5.5.1?

Hi all i am developing a racing game in unity 4.6.1 .I am using wheel colliders in my game in unity 4.6.1 my game is working fine. I am upgrading my unity 4.6.1 project to unity 5.5.1 i am facing wheel...

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How to make wheel collider interact correctly with other colliders?

I'm working on making a tank. I have couple pairs of wheels with wheel colliders on them and tried to make tracks for them to drive on. But when I try to drive over the track the colliders just go...

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How to disable collision between player and wheel colliders?

How to disable collision between player and wheel colliders?

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Add traction to Wheelcollider

I have a vehicle with wheel colliders, but when it turns at medium speed it just drifts/slides how can I give it more traction so it doesn't slide?

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WheelCollider tyre bending problem.

my wheels bending while turning and driving. ![alt text][1] what is that ? [1]: /storage/temp/107315-r2.png

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wheel collider tilting left and right. while moving

I accelerate my vehicle and it is slightly going to the right. and I press brake button and vehicle going to slightly left.

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Wheels not going to the right place of wheel Colliders

I have made a simple script for prototype project. I made a tank and assigned tracks, The point is that the wheel meshes go to the middle of the object I guess. I have provided link to video for...

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Bicycle with wheelcollider,Bicycle with wheelcollider?

Please help me.. I'm begging you guys.. If anyone here know about a project/tutorial on how to make a simple bicycle game with wheelcollider, share it to me please..,Everyone please help me.. I'm...

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Wheelcolliders stuck in ground

Hello, I intend on creating a tank prototype for my game, and the only problem is that the tank refuses to move unless I drag it extremely high up in the scene view, and accelerate as I am driving....

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AddRelativeForce when using wheel colliders?

I made a simple car with wheel colliders. I'm trying to move the car with: rb.AddRelativeForce(Vector3.forward * speed); It's not moving, because of the wheel colliders. I know how to move the car with...

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Character on bicycle - Ragdolling when falling.

Hi, im trying to make a BMX game, really basic. my question is basically what is the best and easiest way to approach this? rigidbody+wheelcolliders+hinge joints on the handle bars, cranks, pedals so...

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How to get number of revolution in ,How to get number of revolution in Wheel...

,Hi , I am new to Unity and working with Wheel Collider , I Want to know how to get no of revolution in Wheel Collider ?

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Constant Car Speed using wheel colliders.

I have a scene where there is traffic driving on a stretch off road. First of all I am not sure this is the right approach, but the cars have wheel colliders that I apply a torque on. This gets the...

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Average Settings for a car and its controller in unity.

Hey everyone so I just finished writing my own advanced car control script in unity but i can't seem to get some values right such as : 1. Maximum Torque 2. Maximum Reverse Torque 3. Dimensions Of The...

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Tank controlling with wheel colliders?,Tank control on wheels?

So, I've got a tank with 7 wheels either side. I wan't to get as close to a 0 degree turning radius as possible. The code I've got right now works to make the vehicle move forwards, and then backwards....

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The machine flies when added "Wheel collider"

The machine turns over several times, then goes underground. Adding mass to "Rigid body" does not help. ![alt text][1] [1]: /storage/temp/112280-unity-2018-03-02-22-05-07-32.jpg

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Is it possible to create a whell collider that covers all the wheel area?

My wheel colliders are working "fine" (except that when braking, the car takes a long distanse to fully stop), but I want to implement a collider with the shape of a cilynder (of the same volume of...

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